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Bungie almost didn't include proximity chat in Marathon, and after this series of encounters, I'm very glad they changed their minds.
What started as two players trash-talking and trying to kill each other quickly turned into a ridiculous series of encounters. We kept getting matched together, trading kills, getting our revenge, and eventually going from enemies to teammates.
But just when things started looking wholesome, an Assassin decided to get involved...
This is exactly why proximity chat is such an important part of extraction shooters. You never know who you're going to meet, whether they'll be friend or foe, or how things will end.
#MarathonTheGame #ExtractionShooter #bungie
https://www.youtube.com/c/MyelinGames
