Description
Weapon: Comet Splitter
Weakness: Cryo Shard
Items in Level: Heart Tank, Sub Tank, Dive Kick Capsule
That's right, one more Ride Armor level to round it out. But this one is unique compared to the last ones. Since it's designed to traverse a space station, it has infinite air mobility, and it shoots instead of punches. We'll need this mech to safely navigate around the broken glass (which count as spikes) as well as to nab a Heart Tank we can't reach without it. This is combined with it being dark for most of the stage as well. Also, our capsule upgrade in this level is pretty unique. It's an attack. A Divekick. It's got a cooldown on it so you can't just spam, but you do get some i-frames when using it.
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