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How OG Bungie Halo devs took multiplayer maps from good to great SUB

Martin O'Donnell Short 3 months ago

Description

Marty O'Donnell and Chris Carney delve into their experiences in the gaming industry, particularly their time at Bungie during the development of the Halo series. They discuss the importance of map design, the evolution of multiplayer gaming, and the collaborative nature of game development. The conversation is filled with humor, nostalgia, and insights into the creative process behind one of the most iconic video game franchises.