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2021 Feb ACM SIGGRAPH Digital Arts SPARKS: Immersion, Interactivity, and Altered Realities

ACMSIGGRAPH Guide 1 months ago

Description

Immersion, Interactivity and Altered Realities
Moderated by: Derick Ostrenko and Victoria Szabo

The 2nd SPARKS online Zoom discussion, Immersion, Interactivity and Altered Realities, will feature 10 presenters who have responded to the topic of past & present trajectories of immersive media experiences & experiments, as well as the evolving influence of reality altering innovation on art and culture. We will offer a journey through artworks distinguished by totality at the interface of art and consciousness. Following the presentations of the three-minute lightning talks, the zoom audience is encouraged to engage in moderated discussion.

How have the affordances of immersive reality technology changed?
What are the challenges to creating immersive media artwork?
What is the next horizon for extended reality in art and culture?

Further Questions to Consider:

What does immersive reality technology afford artists today?
How does the changing landscape of immersive technology impact the ability of artists to work creatively in the field?
Is it possible to create persistent immersive experiences? Or are they all inevitably performative and ephemeral? How should we document such work?
What is the impact of relying upon commercial tools, systems, and partners to create and share immersive artwork?
How does the practice of immersive reality experience design impact other forms of art marking and cultural production?
What is the impact of the global pandemic on how we understand and experience immersive reality?
How can we approach questions of accessibility for immersive reality – physical accessibility to interfaces, and economic and social access to authoring environments, equipment, expertise?
What does the art world have to offer developers creating immersive reality tools and systems?

Presenters and Speakers:
• Aesthetics of Immersion – Brooke Belisle
• I Am Not A Virus – Chanee Choi
• Merging Spaces – Rachel Clarke
• RhumbLine: Plectrohyla Exquisita – Robert Cosgrove, Nick Hwang & Margaret Schedel
• Journeys in VR – Margaret Dolinsky
• Sound Sculpture, A Location-Aware Musical Instrument – Ryan Edwards
• How to Make Immersive Technologies More Equitable: Confronting the Medium’s Colonial Legacies – Anna Gedal
• Darcy’s Painting and Sculpture Garden in AltspaceVR – Darcy Gerbarg
• All Her Bodies – Elizabeth Leister
• Challenging Technocratic Power: Trespassing in the Parallel Digital Universe – Heather Snyder Quinn

https://dac.siggraph.org/sparks/2021-02-immersion-interactivity-and-altered-realities/